mobile gaming buy, buy, buy
Filed in archive Venture Capital on September 8, 2004
First we have euphoria, than we see huge investments in weeks and now we have analysts writing bullishly:
"The U.S. mobile-game industry will leap to annual revenue of $1.8 billion by 2009, according to a new study from market research company In-Stat/MDR.
By then, games will account for about 4 percent of total wireless-data revenue in the United States, the study said.
In-Stat/MDR projected that as many as 78.6 million people will be playing Mobile Games by 2009, and game downloads will have increased more than tenfold from 2003 levels. Right now, about 6.5 percent of wireless subscribers in the United States are "extremely" or "very interested" in purchasing portable game services. "
Ha!
By then, games will account for about 4 percent of total wireless-data revenue in the United States, the study said.
In-Stat/MDR projected that as many as 78.6 million people will be playing Mobile Games by 2009, and game downloads will have increased more than tenfold from 2003 levels. Right now, about 6.5 percent of wireless subscribers in the United States are "extremely" or "very interested" in purchasing portable game services. "
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